LoboSoldier
03-27-2009, 08:11 PM
PREVIEW
PS3/360/PC
With a horde of zombies stretching thelengh of a mall, an anything-you-can-grab arsenal, and campy horror movie vibe, Capcom's Dead Rising sold over 1.5 million units on the Xbox 360. Well, it looks like Capcom is through teasing us with rumors and ports and is finally ready to bet big again with a sequel. This time around the environment is bigger, flashier, and filled with even more over-the-top makeshift weaponry.
Set years after the incident in the small Coloradw town of Willamette, it appears that the zombie outbreak has only worsened. The whole country is in a state of panic as the shambling masses continue to grow. The gambling paradise of Fortune City, Dead Rising's parallel to Las Vegas, is one of the most highly infected areas on the continent.
No word yet on whether or not we'll see a return of burly photographer Frank West. It appears that Dead Rising 2's new protagonist is an unnamed blong-haired biker. A brief teaser trailer for the game also mentioned Hispanic hottie Isabela Keyes, who fans will remember from the first title. The last time we saw her in the true ending to Dead Rising she had helped subdue Frank's infection and was escaping with him from the Willamette Mall. Since then, Isabela has been instrumental in the development of a new drug called Zombrex, which has been used to help stem the zombie plague. Whatever her involvement now, it looks like both Isabela and this new drug might be key elements to turning the zombie tide in the sequel.
The new Vegas-like setting promises to up the ante in terms of providing everyday items for players to stuff through zombie heads. Capcom is pretty tight-lipped about details, but the teaser trailer showed our new hero running around inside a large Atlasphere-like thing, similar to a motorcycle cage that a daredevil might use in a stage show. Safely encased like a hamster inside a ball, the hero flattened any corpse that shambled across his path.
Development of this sequel has been handed off to Canadian developer Blue Castle Games, but several key members from the original team as well as producer Keiji Inafune are helping to ensure this title stacks up to the original. Unlike the first game, it looks as if PS3 owners can plan to participate this time around. Unfortunately, we don't have a release date yet, but we're hoping the chaos comes to town in time for another summer zombie BBQ. --- game informer
PS3/360/PC
With a horde of zombies stretching thelengh of a mall, an anything-you-can-grab arsenal, and campy horror movie vibe, Capcom's Dead Rising sold over 1.5 million units on the Xbox 360. Well, it looks like Capcom is through teasing us with rumors and ports and is finally ready to bet big again with a sequel. This time around the environment is bigger, flashier, and filled with even more over-the-top makeshift weaponry.
Set years after the incident in the small Coloradw town of Willamette, it appears that the zombie outbreak has only worsened. The whole country is in a state of panic as the shambling masses continue to grow. The gambling paradise of Fortune City, Dead Rising's parallel to Las Vegas, is one of the most highly infected areas on the continent.
No word yet on whether or not we'll see a return of burly photographer Frank West. It appears that Dead Rising 2's new protagonist is an unnamed blong-haired biker. A brief teaser trailer for the game also mentioned Hispanic hottie Isabela Keyes, who fans will remember from the first title. The last time we saw her in the true ending to Dead Rising she had helped subdue Frank's infection and was escaping with him from the Willamette Mall. Since then, Isabela has been instrumental in the development of a new drug called Zombrex, which has been used to help stem the zombie plague. Whatever her involvement now, it looks like both Isabela and this new drug might be key elements to turning the zombie tide in the sequel.
The new Vegas-like setting promises to up the ante in terms of providing everyday items for players to stuff through zombie heads. Capcom is pretty tight-lipped about details, but the teaser trailer showed our new hero running around inside a large Atlasphere-like thing, similar to a motorcycle cage that a daredevil might use in a stage show. Safely encased like a hamster inside a ball, the hero flattened any corpse that shambled across his path.
Development of this sequel has been handed off to Canadian developer Blue Castle Games, but several key members from the original team as well as producer Keiji Inafune are helping to ensure this title stacks up to the original. Unlike the first game, it looks as if PS3 owners can plan to participate this time around. Unfortunately, we don't have a release date yet, but we're hoping the chaos comes to town in time for another summer zombie BBQ. --- game informer